Twelve Divisions - 8 Teams per Division Total Scores, and placing from preliminary rounds: All Americans - 350 6th Place Slam - 87 Arch Angels - 103 Chameleons - 65 Jax Warriors Amateur - 252 Scorpions - 229 Team Swatt 2 - 169 Division 2 Jax Warriors - 360 1st Place Fe Dragons - 144 Camp Tigers - 244 Carpe Diem - 245 Iron Maidens - 35 Rush - 130 Team Swatt - 219 Shadow - 62 Division 3 Predators - 360 2nd Place Florida Fear - 252 Shock Force 2 - 244 Canadian Express - 97 Head Hunters - 80 Redskins - 59 Team Spectrum - 84 Zero Boys - 240 Division 4 Avalanche 1 - 350 6th Place Pitfiends - 60 Point Blank - 146 Bushapes - 141 Headbangers - 206 Rawhead - 0 Team Quickdeath - 154 Vulcans - 345 7th Place Division 5 NWC 2 - 360 3rd Place Renegades - 187 Grad - 106 Bad Moon Rising - 134 Guns of Paradise - 207 Posse - 43 Team Blank - 113 Untouchables - 264 Division 6 Aftershock - 344 8th Place Secret Agents - 255 Street Fighter 1 - 102 Bad Karma 2 - 74 Good Fellas - 155 Picati - 73 Team Animals - 249 Tubarao - 193 Division 7 NWC 1 - 293 NVP - 317 Headbangers 1 - 101 Bad Karma 1 - 92 The Firm (UK) - 141 Pirates - 252 Street Fighters 2 - 153 Tribe - 131 Division 8 Avalanche 2 - 350 4th Place Badgers - 193 Cross Hares - 126 Bad Habit - 170 The Firm (AUS) - 87 Personal Vendetta 2 - 266 Stingers - 202 Top Heavy - 137 Division 9 Magnum 1 - 49 Venom - 103 Fatal Company - 242 Badgers 2 - 183 Fighters - 271 Mercenaries 2 - 145 South Florida Vipers - 233 Ton Ton 2 - 222 Division 10 Magnum 2 - 200 Hounds - 196 Farside - 279 Annihilators - 33 Events in Motion - 12 Marshall Law 2 - 203 SOB's - 242 Ton Ton 1 - 188 Division 11 Wolverines - 296 Fusion - 238 Black Diamonds - 49 Adrenaline 2 - 135 Demolition - 196 Marshall Law 1 - 22 Shock Force 1 - 230 Vengence 2 - 262 Division 12 Personal Vendetta 1 - 255 Lockout - 261 Indy Sewer Rats - 24 Adrenaline 1 - 307 Check Yourself - 78 Lunatic Red - 72 Shades of Grey - 252 Vengence 1 - 207 Totals After the First Day of Play for 5 ManThe Amateur Status is being separated during the semi finals. The Professional teams will only compete with other pro teams for the final scores and the amateurs vs. amateurs.
Amateur Semi Finals
Division 1 NVP - 132 Vengence 2 - 15 Pirates - 77 Fatal Company - 88 Division 2 Adrenaline 1 - 75 Lockout - 180 Shades of Grey - 56 SOB's - 46 Division 3 Farside - 175 Personal Vendetta 1 - (-20) Team Animal - 85 Fusion - 26 Division 4 Fighters - 180 Secret Agents - 76 Carpe Diem - 69 Florida Vipers - 18 Division 5 Personal Vendetta 2 - 116 Florida Fear - 170 Camp Tigers - 75 Shock Force 1 - 2 Division 6 Untouchables - 76 Jax Warriors - 180 Shock Force - 21 Zero Boys - 110 Professional Semi Finals Division 1 Jax Warriors - 126 3rd Place NWC 2 - 59 Alla's - 180 1st Place Vulcans - 31 Division 2 Predators - 35 Avalance 2 - 180 2nd Place Avalanche 1 - 122 4th Place Aftershock - 15
Here I sit in the 100% humidity sweltering. Did I mention that I'm a pansy in heat? ;) The vendor tent hasn't hit it's full swing despite the 5 man teams fighting it out for dominance. So far, we're here, US Amateur Sports, Olympic Paintball Sports, Venom, Bad Boys Toys, DYE, Unique Sporting, Air Gun Designs, BOA, Indian Springs, JT, Anola Gaye Pyro, Combat Vision, Battle Boy USA, Warrior Sports Gear, Palmers Pursuit Shop, Renegade Action Equipment, Smart Parts, RCI, Air America, MF2 Design, Pro-Team Products, ZAP Paintball, RP Scherer, Brass Eagle, and Paintball World (the field hosting the event) even set up a booth renting goggles and selling commemorative shirts.
As of yet, I haven't seen alot of the fields, but I'm looking forward to heading out there later with the camera to get some good pictures for those of you that couldn't attend.
Today, at 3:00 p.m. Air Gun Designs, manufacturers of the .68 Automag, unveiled the Automag RT, the next generation of the mag. In a press conference complete with slide presentation and laser pointer, Air Gun Designs' Tom Kaye explained what went in to the 2.5 man year development of the RT. AGD developed a test automag, which was loaded with sensors connected to computers. The data taken from subjecting this mag to various conditions was used to determine what areas of design could be most improved. In refill timing tests it was learned that there is a limit to houw fast the Automag's air chamber can recharge through the regulator, so the RT sends full pressure gas straight into the air chamber, then cuts it off with a regulating piston when operating pressure is acheived. This allows the RT air chamber to recharge in only 23 milliseconds (43 times a second). The next area improved for speed is the trigger. Up until now, Kaye explained, there have only been two types of triggers, straight mechanical (most paintguns) and electronic (the Shocker, and other electropneumatics). Through computer data testing, AGD discovered that while a person can pull a trigger quickly, and release a trigger quickly, there is always a lag time between the pull and release. To combat this, they developed the reactive trigger (hence the name RT). The reactive trigger usees gas pressure to double the return pressure on the trigger once the marker has started its firing cycle. This acts to push the trigger finger back, along with the trigger. Running only on compressed air or nitrogen, the RT can not use CO2, due to different expansion characteristics, and temperature problems. While the fastest technician at AGD, Jeff Streiber, has been able to fire the RT at 9 shots a second, with an electronic trigger pulling test device and forced feed system (which Kaye declined to describe), AGD has fired paint through the RT at a rate of 26 balls per second. One of the surprising features of the new 'mag is a series of gas output ports near the rear of the grip frame. Kaye announced that these are to allow for "future gas powered accessories". With no description of the feed system used for testing, and the accesssory ports in the design, many people have speculated that an air powered positive feed system may be in the works.
Unlike many products that are announced, and not released for many months, the RT is ready today, in fact, Automag RT's serial numbered 41 through 100 were made available for sale here at the World Cup. Number 41 was purchased by Bob Pitts (pictured here with Tom Kaye) of Team Annihilators less than 10 minutes after the press conference. Of course that trigger and air flow are not the only improvements in the RT, the trigger sear now has carbide inserts that will not wear, the gas system is fed through a foregrip and the grip frame rail eliminating the need for external hoses (through an external gas line is included, supplying gas to the accessory ports). As happy news to current Automag owners, the same barrels will work on the RT, though the stock RT barrel includes a muzzle brake, and dual nubbins. Kaye explained that the second nubbin was because many people had trouble adjusting a single nubbin. For now the suggested retail price of the RT is $850, and the dealer pricing is "slightly above that of the Minimag", so it is reasonable to expect to see the RT for less on dealer's shelves. There are still some problems in the RT design, Kaye admits, as during field use, the velocity may fluctuate as much as 15 fps, however htis is something being worked on at AGD, and as with past Automag models, they will support upgrading the early RT owners as these bugs get ironed out. Be sure to check back soon for our expanded post tournament coverage for pictures ofthe new Automag RT.
US Amateur Sports demonstrated the Viper-AV prototype, a modified Viper-M1 paintball gun featuring onboard video camera, power supply, and wireless transmission system for use in paintball event coverage and scenario games. Bill Mills demonstrated the use of the AV with a color LCD display which allowed use of the video components as a sight. This high tech "sight of the future" brought out quite a chuckle from ADCo president Al DaPoli who was proudly showing ADCo's latest product (look for more information on this in WARPIG's expanded post-tournament coverage). With the addition of an infra-red flood lamp, the Viper-AV becomes night vision capable, and turned the heads of Wayne and Jackie Dollack. Rumors have been surfacing that this marker, and its owner may make an appearance at an upcoming 24 hour scenario game.