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Product testing performed with DraXxus Paintballs























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Loader Lineup2
By Bill Mills - Aug 2004

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Hopper test stand data


 

For on-gun testing, paintguns were mounted on a Custom Cylinders gun stand, with barrels removed to decrease velocity.  Paintballs were fired from the test gun into a catch box designed to catch the paintball without breaking, and equipped with a bend sensor, giving it the ability to confirm rates of fire from the paintgun.  Hoppers were operated while loaded to one half to three fourgths of their capacity.  Fresh paint was used for each test cycle, and paint was handled only with gloved hands.  Any paintballs which were part of a group where a ball was chopped (in some of the failed test cycles on guns without anti-chop eyes) or dropped during handling were disgarded and replaced with fresh paintballs.  Paintguns with anti-chop eyes had the eye anti-chop mode activated.  A microprocessor controlled pneumatic actuator pulled the triggers of the paintguns in 10 shot strings at the listed rates.  Three trials were performed at each rate of fire, starting at 10 balls per second.  Each time a hopper fed all 10 balls in at least two of the trials, it was advanced to the next rate of fire for three more trials.  A hopper's feed rate was considered to be the highest rate at which it passed at least two of the three trials.  Information of interest in the trial data, is which loaders passed all three trials at their higher speed, and how many shots they fed on the trials which they failed.
 


On Gun Maximum Consistent Feed Rates in 10 shot strings

Loader
OGI 03
Matrix
AGD ULE
03 Shocker
Ricochet 2KX
10
10
12
12
Ricochet Apache
10
12
12
12
eVLution2
10
13
13
13
eVLution2 Z
10
14
15
13
HALO B
11
13
18
14
HALO B Victory
12
16
18
15
Q Loader
13
20
16
16

Individual test results
Number indicates the number of balls which fed during each test trial

Test gun - OGI 03 (with anti-chop eye)
ROF-10 shot burst
10
10
10
11
11
11
12
12
12
13
13
13
14
14
14
15
15
15
16
16
16
17
17
17
18
18
18
19
19
19
20
20
20
21
21
21
22
22
22
Ricochet 2Kx
10
10
10
6
8
8
Ricochet Apache
10
10
10
9
8
9
eVLution 2
10
10
10
6
7
6
eVLution 2Z
10
10
10
8
7
7
HALO B
10
10
10
10
10
10
10
9
9
HALO B Victory
10
10
10
10
10
10
9
10
10
8
8
8
Q Loader
10
10
10
10
10
10
10
10
10
10
10
10
8
8
8

Test Gun Matrix LCD
ROF-10 shot burst
10
10
10
11
11
11
12
12
12
13
13
13
14
14
14
15
15
15
16
16
16
17
17
17
18
18
18
19
19
19
20
20
20
21
21
21
22
22
22
Ricochet 2Kx
10
10
10
8
8
10
Ricochet Apache
10
10
10
10
10
10
10
10
10
8
9
8
eVLution 2
10
10
10
10
10
10
10
10
10
10
10
10
5
7
9
eVLution 2 Z
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
9
9
7
HALO B
10
10
10
10
10
10
10
10
10
10
10
10
9
9
9
HALO B Victory
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
9
10
10
10
9
10
8
9
8
Q Loader
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
9
10
9

Test Gun AGD ULE - With X Valve
ROF-10 shot burst
10
10
10
11
11
11
12
12
12
13
13
13
14
14
14
15
15
15
16
16
16
17
17
17
18
18
18
19
19
19
20
20
20
21
21
21
22
22
22
Ricochet 2Kx
10
10
10
10
10
10
10
8
10
7
6
6
Ricochet Apache
10
10
10
10
10
10
10
10
10
5
6
9
eVLution 2
10
10
10
10
10
10
10
10
10
10
10
10
6
8
8
eVLution 2 Z
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
9
10
10
4
4
5
HALO B
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
6
10
10
10
10
10
10
10
10
10
6
7
6
HALO B Victory
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
5
6
5
Q Loader
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
7
3
6

Test Gun 03 Shocker Vision
ROF-10 shot burst
10
10
10
11
11
11
12
12
12
13
13
13
14
14
14
15
15
15
16
16
16
17
17
17
18
18
18
19
19
19
20
20
20
21
21
21
22
22
22
Ricochet 2Kx
10
10
10
10
10
10
10
10
9
10
9
9
Ricochet Apache
10
10
10
10
10
10
10
10
10
9
9
9
eVLution 2
10
10
10
10
10
10
10
10
10
10
10
10
9
9
8
eVLution 2Z
10
10
10
10
10
10
10
10
10
10
10
10
9
9
10
HALO B
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
8
9
9
HALO B Victory
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
9
10
10
9
8
Q Loader
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
10
9
7
8


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