Email This Page
Additional Support for
this on-scene coverage provided by:
I&I Sports Supply
Pan Am Circuit
Los Angeles 2000 Pan Am
The Pan Am Series continued its 2000 season with a 3 day event at SC Arenas in Corona, CA. 5 player games were held on the Arena's Hyperball, Sup'Air, mound and speedball fields.
Rather than the typical Friday through Sunday scheduling of a 3 day event, games began with 5 man novice and amateur games on Saturday, 3 player young guns and 5 man novice am, and rookie on Sunday, followed by 5 man finals, and stock class on Monday, which was taken as a holiday by some businesses for Columbus Day and Yom Kippur.
Overcast skies and cool weather were in store for Saturday's games.
Sunday began overcast but by mid-day the skies had cleared, and temperatures warmed, while the action on the fields got even hotter.
The young guns competition is in the Pan Am is limited to 3 player teams, with their members ranging in age from 10 to 15. Of the nine young guns teams, four advanced to the finals. Finishing in fourth place was Armageddon Young Guns, in third, Young Guns Pups, and in second X-Men. The first place Young Guns team was RIP from Fresno, CA.
The fields of SC Arenas have seen some minor changes since the Los Angeles NPPL tournament the previous spring. New, more rugged flag stations are definitely more substantial than their 2" PVC predecessors. An added field at the west end of the complex featured a new design of staggered palette bunkers completely across the center of the field. Players were able to duck down, and literally run from left to right tape under full cover, while a quick zig zag move could be used to cross the centerline. Field designer Brahim Estephan of the SC Ironmen commented that plans are underway for the addition of new fields in areas now used for parking, with a shift of the parking lots.
The 70 5 player teams were winnowed down when the time for the semifinals came. 6 amateur, 12 novice, and 18 rookie teams reflected the teams that make up the Pan Am circuit. The top three teams from each semifinal division advanced to the finals.
In the Rookie division, Armageddon Bronze was defeated in both of their games, and finished in third, while Agent Orange had a win and a loss for a second place finish, topped by Urban Quest III who won both of their finals games and went home with the first place trophy.
The scores were closer for the Novice teams. Rapid fire finished in third place with 77 points, Check Yourself in second with 102 points. Toxic Shock came in first by a 4 point lead with 106 points.
In the Amateurs, Custom Products Factory team finished third, behind second place Genesis and first place Asylum.
Many players not busy with the obligation of final and semi-final games on Sunday opted to jump into the three player stock class tournament - the entry fee to which included rental of Component Concept Super Stock Phantom paintguns. Of the three beginner division teams, Snafu came in first, while Team Yella ranked first amongst the six advanced teams.
The vendor's tent which housed Bunkered Comics, Game On Gear, Full Speed Paintball, Multiswitch Barrels, ICE Engineering (Epic Paintgun), Worr Games Products, Paintball Junkies, Warrior Sports Gear, AKALMP, and National Paintball Supply Los Angeles (Chipley Custom Machine had their own tent outside) became the site of the awards ceremony. The prizes took up several tables and spanned from one side of the tent to the other. In addition to the prizes for various finishes, there were numerous items raffled off. While many vendors had closed their booths, Worr Games Products kept their gear out, and several raffle winners were able to take their choice of gear from the WGP table - including two year 2000 Autocockers, and two centerfeed body kits.
From Los Angeles, the next stop in the
Pan Am Circuit is the finals, scheduled for the first weekend of December
at Camp Pendleton outside of San Diego, CA.