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WARPIG Rec Talk

Ohio - Big Game September 28


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Posted by:
Splatterpark
on September 09, 2003 at 13:18:58

FALL BIG GAME - www.splatterpark.com
AND THEN THERE WAS ONE...
SUNDAY, SEPTEMBER 28TH, 2003

Painted armies start the day divided by three. Red Team, White Team, Blue Team;
All fighting for ONE!
Twisting and turning, your allies will befriend you as well as, fight for ONE.
Heart pounding, in your face, non-stop paintball for a thousand players that become
United as ONE.

OBJECTIVE:
Game starts with three teams at respective bases. There will be ONE flag. Each team is fighting for possession of the ONE. Once the ONE has been captured and returned to respective team’s base the remaining two teams will be coordinated into ONE team vying to capture the ONE once again. Listen for rally calls from head referee to unite with another team to attack the defender of the ONE. Be diplomatic and respect the unity you have formed and attack the keepers of the ONE and PAINT them until one of the attacking teams have captured the one and returned it to their respective base. Once again listen for the rally lead by the head ref to see whom your new ally is and begin another onslaught to capture the ONE. If a player who is carrying the flag is eliminated then he must drop the flag and leave the field of play. A ref will hang the flag on the nearest object and the game will continue until a team has the flag at their base.
The only point we are playing for today is who has possession of the ONE at the end of the day. We will end regulation play at 3:45 and have a final REIGN OF PAINT on the HyperMounds and The Dunes combined for a Grand Finale.

RULES:
Please do not lose your numbered wristband/ID -- No other will be issued.
ALL GOGGLES must be approved before playing, by the referees. Always wear your goggles while on the playing field. If you have to defog or remove paint splatters, please find a referee to assist you. Above all, your goggles must remain on at all times while on the playing field. (The Ultimate Ref must approve modified goggles.)
BARREL BAGS / COVERS ARE MANDATORY. PLUGS ARE NOT ACCEPTABLE.
NO SHOOTING IN THE SAFE / STAGING AREAS. No exceptions.
No changing of armband color on either side.
Medics will have a white armband as well as team band.
Generals will have a 2-color banding on their arm.
No laser sites -- No pyrotechnics.
Use of other than EVENT PAINT is grounds for expulsion from the event with no refunds. This rule includes yearly members.
GUN VELOCITIES: There will be NO hot guns allowed on the field. All guns must be chronoed under 285 feet per second for play. If you break the rule you will have your ID TAG punched and you will sit out for 30 minutes.
PAINT CHECKS: Splatters do not count in this game. Exception: Any grenade splatters quarter size or larger count. Any hit - body, head, gun, or equipment counts as an out. Exception: there are MEDICS on every team who can heal wounds. (See Medic Rules.)
Reinsertions: Players will remain in staging area until Field reps reinsert every ½ hour to unleash strategical onslaughts against the opposition.
MEDIC: If you are hit do not move, call for a medic. If he is within 100 feet of you and can get to you within two minutes he will record your ID number on one of his cards and wipe your paint off (if he has no cards or pen - he cannot heal you). You may then resume play. A headshot counts as a kill and cannot be healed. Remember, if you are hit, you cannot move! Medics may also be eliminated. If he is hit, he can call for another medic, if there is one in the area, if not - he is out. Try to keep your medics from being eliminated. If the paint you are shot with is not field paint - YOU ARE NOT OUT!
ELIMINATION OF GENERAL: Elimination of a General will only be permitted by a member of the opposite team.
Eliminated players please hold gun above head with barrel cover on and follow the centrally located paved gravel path to the safe area. A referee will assist you off the field by request.
The Ultimate Ref must approve Ghillie Suits.
NO ROGUE OR MERCENARY SQUADS ALLOWED.
DO NOT argue with referees or judges. Judges decisions are final.

SplatterPark Paintball Games intention is to entertain you and promote safe and fair Paintball play. Please pay attention to all safety rules as instructed by the referees and you will have an unforgettable day of Paintball that will be with you forever to share with others.
Thank You,
SplatterPark Paintball Games LTD.



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